Hi, I'm Renee. ✨
I make stylized art for games. Being an indie game developer, I've become a bit of a swiss army knife artist, though I predominantly do 3D asset creation and shader development, the latter of which I'm currently delving deeper into and intend to document here.
Here you'll find my projects, experiments, technical breakdowns and all the other odd things I'm working on.
When I'm not making games, I mostly always have my nose in a book. I'm also a big nature nerd and love all the creatures, as my portfolio will probably attest.
Maya
Photoshop
Zbrush
Substance
Marmoset
3DCoat
Unity
Unreal
Skills: 3D Modelling, Stylized Texturing, PBR Texturing, Node-Based Shaders (Unity, Unreal, Maya), Particles, Rigging, Animation, Rendering, Illustration, Concept Visualization, Video Editing, UI/UX.